Apus version 1.0.1 released
Apus » Devlog
What changed
I’ve just uploaded version 1.0.1 of Apus. As you might guess from the version number, this is primarily a bug fix version. These fixes revolve around the boss enemy at the end. Turns out quite a few things were missing or broken!
This update also sneakily includes a new benchmark mode. You can activate it by starting the game with –benchmark. The game will run through all stages and record some metrics, reporting them at the end. You can optionally save that report using –benchmark-report PATH.
These benchmarks reveal some interesting stuff across operating systems and APIs. More to come later. Until then, feel free to benchmark your systems!
Changelog
1.0.1:
- Restored full pre-boss sequence
- Fixed boss background in software rendering
- Restored boss camera angle
- Tweaked boss model for less polygon fighting
- Added benchmark mode (see –help)
Files
DOS version 153 MB
Aug 07, 2025
sgame-v1.0.1-emscripten-opengl11.zip Play in browser
Aug 07, 2025
PSX version 153 MB
Aug 07, 2025
Windows version (hardware accelerated) 153 MB
Aug 07, 2025
Windows version (software renderer) 153 MB
Aug 07, 2025
Get Apus
Apus
A short shoot 'em up for retro machines and modern browsers
More posts
- Performance improvements!54 days ago
- The PC update66 days ago
- Apus 1.1.1 released92 days ago
- On memory usage94 days ago
- Apus now works on mobile!Aug 30, 2025
- Apus final released!Aug 01, 2025
- The last previewJul 20, 2025
- The game has a name!Jul 04, 2025
- Unforeseen technical difficultiesJun 11, 2025

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